Creating visual effects in Maya : fire, water, debris, and destruction /
"Produce mind-blowing visual effects with Autodesk Maya. Gain the practical skills and knowledge you need to recreate phenomenon critical to visual effects work, including fire, water, smoke, explosions, and destruction, as well as their integration with real-world film and video. In Creating V...
| Main Author: | Lanier, Lee, 1966- |
|---|---|
| Format: | Book |
| Language: | English |
| Institution: | Perbadanan Perpustakaan Awam Negeri Perak |
| Library: | Main Library |
| Record Id / ISBN-0: | ppap.59142 / |
| Online Public Access Catalog: | Perbadanan Perpustakaan Awam Negeri Perak |
| Published: |
New York :
Focal Press,
2014.
|
| Subjects: | |
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| 005 | 20160805114714.0 | ||
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| 020 | |z 9780415834186 | ||
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| 082 | 0 | 0 | |a 777 |2 21 |b LAN |
| 100 | 1 | |a Lanier, Lee, |d 1966- | |
| 245 | 1 | 0 | |a Creating visual effects in Maya : |b fire, water, debris, and destruction / |c by Lee Lanier. |
| 264 | 1 | |a New York : |b Focal Press, |c 2014. | |
| 300 | |a xvi, 305 pages : |b color illustrations ; |c 24 cm | ||
| 500 | |a Includes index. | ||
| 520 | |a "Produce mind-blowing visual effects with Autodesk Maya. Gain the practical skills and knowledge you need to recreate phenomenon critical to visual effects work, including fire, water, smoke, explosions, and destruction, as well as their integration with real-world film and video. In Creating Visual Effects with Maya, Maya-master Lee Lanier has combined the latest studio techniques with multi-chapter, hands-on projects and professionally vetted workflows to bolster your CG toolkit. Engaging, full-color tutorials cover: - Creating foliage, fire, and smoke with Paint Effects - Growing Maya Fur and nHair on clothing, characters, and sets - Replicating water, smoke, sparks, swarms, bubbles, and debris with nParticles and nCloth - Controlling scenes and simulations with expressions and MEL, Python, and PyMEL scripting - Adding dust, fog, smoke, rippling water, and fireballs with Fluid Effects containers - Creating damage with Effects presets, deformers, and animated textures - Matchmoving and motion tracking with Maya and MatchMover - Creating complex destruction by combining rigid bodies, nParticles, nCloth, and Fluid Effects - Setting up, rendering, and compositing mental ray render passes with Autodesk Composite, Adobe After Effects, and The Foundry Nuke"-- |c Provided by publisher. | ||
| 630 | 0 | 0 | |a Maya [Computer file] |
| 650 | 0 | |a Computer animation. | |
| 650 | 0 | |a Computer graphics. | |
| 650 | 7 | |a ART / Film & Video. |2 bisacsh | |
| 650 | 7 | |a COMPUTERS / Digital Media / Graphics Applications. |2 bisacsh | |
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| 999 | |c 59142 |d 59142 | ||
| 952 | |0 0 |1 0 |2 ddc |4 0 |6 777_000000000000000_LAN |7 0 |8 REF |9 510140 |a HQ |b HQ |c REF |d 2016-07-14 |g 185.00 |o 777 LAN |p 0009889519 |r 2016-07-14 |w 2016-07-14 |y REF | ||