Modelling educational games through multi-domain framework in light of game play

Game-based learning systems have been proven to provide a highly positive influence with learning industry over the past decade. The challenge occurs when the game developers have to model and develop an effective educational game to understand the depth and relationships between game play (rules an...

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Main Authors: Ahmad, M., Rahim, L.A., Arshad, N.I.
Format: Conference or Workshop Item
Institution: Universiti Teknologi Petronas
Record Id / ISBN-0: utp-eprints.30729 /
Published: Institute of Electrical and Electronics Engineers Inc. 2015
Online Access: https://www.scopus.com/inward/record.uri?eid=2-s2.0-84962263130&doi=10.1109%2fISTMET.2015.7359063&partnerID=40&md5=c538ebe641dd89acfd45e0a754e94d6f
http://eprints.utp.edu.my/30729/
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id utp-eprints.30729
recordtype eprints
spelling utp-eprints.307292022-03-25T07:16:03Z Modelling educational games through multi-domain framework in light of game play Ahmad, M. Rahim, L.A. Arshad, N.I. Game-based learning systems have been proven to provide a highly positive influence with learning industry over the past decade. The challenge occurs when the game developers have to model and develop an effective educational game to understand the depth and relationships between game play (rules and regulations), game environment, learning theories, and the learner's achievement to achieve the objective of subject content embedded in the educational game. Modelling in terms of software engineering for educational games can provide a wider aspect for the game developers. Thus, the authors have proposed a multi-domain framework with extracted implicit relationships through a systematic literature review. These relationships are verified through qualitative interviews with eight (8) game-based learning experts to validate the relationships. This paper presents eleven (11) implicit relationships based on game play domain and discusses their relevancy with game environment, learning theories, and subject-matter (learners, teachers) by applying interpretive hermeneutic approach of qualitative study. Consequently, this paper concludes eleven (11) explicit relationships for game developers to reflect upon during the modelling and developing process of educational games. © 2015 IEEE. Institute of Electrical and Electronics Engineers Inc. 2015 Conference or Workshop Item NonPeerReviewed https://www.scopus.com/inward/record.uri?eid=2-s2.0-84962263130&doi=10.1109%2fISTMET.2015.7359063&partnerID=40&md5=c538ebe641dd89acfd45e0a754e94d6f Ahmad, M. and Rahim, L.A. and Arshad, N.I. (2015) Modelling educational games through multi-domain framework in light of game play. In: UNSPECIFIED. http://eprints.utp.edu.my/30729/
institution Universiti Teknologi Petronas
collection UTP Institutional Repository
description Game-based learning systems have been proven to provide a highly positive influence with learning industry over the past decade. The challenge occurs when the game developers have to model and develop an effective educational game to understand the depth and relationships between game play (rules and regulations), game environment, learning theories, and the learner's achievement to achieve the objective of subject content embedded in the educational game. Modelling in terms of software engineering for educational games can provide a wider aspect for the game developers. Thus, the authors have proposed a multi-domain framework with extracted implicit relationships through a systematic literature review. These relationships are verified through qualitative interviews with eight (8) game-based learning experts to validate the relationships. This paper presents eleven (11) implicit relationships based on game play domain and discusses their relevancy with game environment, learning theories, and subject-matter (learners, teachers) by applying interpretive hermeneutic approach of qualitative study. Consequently, this paper concludes eleven (11) explicit relationships for game developers to reflect upon during the modelling and developing process of educational games. © 2015 IEEE.
format Conference or Workshop Item
author Ahmad, M.
Rahim, L.A.
Arshad, N.I.
spellingShingle Ahmad, M.
Rahim, L.A.
Arshad, N.I.
Modelling educational games through multi-domain framework in light of game play
author_sort Ahmad, M.
title Modelling educational games through multi-domain framework in light of game play
title_short Modelling educational games through multi-domain framework in light of game play
title_full Modelling educational games through multi-domain framework in light of game play
title_fullStr Modelling educational games through multi-domain framework in light of game play
title_full_unstemmed Modelling educational games through multi-domain framework in light of game play
title_sort modelling educational games through multi-domain framework in light of game play
publisher Institute of Electrical and Electronics Engineers Inc.
publishDate 2015
url https://www.scopus.com/inward/record.uri?eid=2-s2.0-84962263130&doi=10.1109%2fISTMET.2015.7359063&partnerID=40&md5=c538ebe641dd89acfd45e0a754e94d6f
http://eprints.utp.edu.my/30729/
_version_ 1741197457260281856
score 11.62408