Analysis of EEG signals regularity in adults during video game play in 2D and 3D
Video games have long been part of the entertainment industry. Nonetheless, it is not well known how video games can affect us with the advancement of 3D technology. The purpose of this study is to investigate the EEG signals regularity when playing video games in 2D and 3D modes. A total of 29 heal...
Saved in:
| Main Authors: | Khairuddin, H.R., Malik, A.S., Mumtaz, W., Kamel, N., Xia, L. |
|---|---|
| Format: | Conference or Workshop Item |
| Institution: | Universiti Teknologi Petronas |
| Record Id / ISBN-0: | utp-eprints.32660 / |
| Published: |
2013
|
| Online Access: |
https://www.scopus.com/inward/record.uri?eid=2-s2.0-84886572728&doi=10.1109%2fEMBC.2013.6609938&partnerID=40&md5=a31a58fce8e806638adb85e8f9dcc489 http://eprints.utp.edu.my/32660/ |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
-
EEG topographical maps analysis for 2D and 3D video game play
by: Khairuddin, R.N.H.R., et al.
Published: (2014) -
EEG classification of physiological conditions in 2D/3D environments using neural network
by: Mumtaz, W., et al.
Published: (2013) -
EEG spectral analysis during complex cognitive task at occipital
by: Zafar, R., et al.
Published: (2014) -
EEG based evaluation of stereoscopic 3D displays for viewer discomfort
by: Malik, A.S., et al.
Published: (2015) -
EEG based evaluation of stereoscopic 3D displays for viewer discomfort
by: Malik, A.S., et al.
Published: (2015)