Personality differences between videogame vs. non-videogame consumers using the HEXACO model

This study investigates whether there exist personality differences between consumers of videogames and non-consumers of videogames. This is explored through the HEXACO model, which derives HEXACO scores indicative of a particular personality profile. The model assesses the dimensions of honesty-hum...

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Main Authors: Abbasi, A.Z., Ting, D.H., Hlavacs, H., Wilson, B., Rehman, U., Arsalan, A.
Format: Article
Institution: Universiti Teknologi Petronas
Record Id / ISBN-0: utp-eprints.33134 /
Published: Springer 2022
Online Access: https://www.scopus.com/inward/record.uri?eid=2-s2.0-85085281517&doi=10.1007%2fs12144-020-00793-2&partnerID=40&md5=5964975e88d4c5cc630672efd7dab0d7
http://eprints.utp.edu.my/33134/
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Summary: This study investigates whether there exist personality differences between consumers of videogames and non-consumers of videogames. This is explored through the HEXACO model, which derives HEXACO scores indicative of a particular personality profile. The model assesses the dimensions of honesty-humility, emotionality, extraversion, agreeableness, conscientiousness, and openness to experience. The investigation utilized a causal-comparative approach to examine personality differences. A sample of 855 teenage students attending private and public institutions in the Perak and Selangor states of Malaysia participated in the study. The sample contained 475 non-videogame consumers and 380 videogame consumers. The study revealed that videogame consumers have a personality profile that is significantly different on agreeableness, extraversion, conscientiousness, and openness to experience compared to non-videogame consumers. Our study is first to utilize the HEXACO model to evaluate personality differences between videogame consumers and non-videogame consumers. © 2020, Springer Science+Business Media, LLC, part of Springer Nature.